Springtail Slicer
A native macOS slicer with a glass cockpit.
Unsigned build: right-click → Open on first launch.
Springtail is a small, fast, native macOS slicer. SwiftUI and SceneKit in front, a headless static build of PrusaSlicer's libslic3r behind it, and a Liquid Glass interface on top.
It is deliberately not a PrusaSlicer skin. The app never links wxWidgets, never starts OpenGL, and never loads a GUI toolkit. The window you see is SwiftUI; the slicing core is a quiet CLI process that only runs when you press Slice.
AnkerMake M5 and M5C profiles ship in the box, and finished G-code drops straight into EufyMake Sender.
What it does
Native 3D canvas
SceneKit renders the model, the build plate, and sliced toolpaths. Orbit, pan, and zoom feel native.
Headless libslic3r
A static arm64 engine built from PrusaSlicer 2.9.6 with the GUI compiled out. No wxWidgets, no OpenGL.
Real G-code preview
Toolpaths parsed per layer, coloured by feature type, with a layer slider and separate travel-move toggle.
Liquid Glass chrome
Floating glass panels, glass buttons, and a glass layer scrubber over the 3D scene.
AnkerMake profiles included
AnkerMake M5 and M5C print profiles at 0.10/0.20/0.30 mm, plus Generic PLA, PETG, and ABS filament profiles.
Details
- Version
- 0.1.0 (beta)
- Download
- Springtail-Slicer-0.1.0.zip · 19 MB